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How to set price of new items

We came up with a method that might be acceptable to everybody. What if you could only sell an item you have for a fixed price? Let is say, we can only resell any object we own for 2/3 the price of a new item. Half of that, 1/3 of the original price, would go to all the sources, as if it were a new sale. We could not profit of the item, but we would still get something back out of something we do not want anymore, and already paid 4story Luna  for. Of course, we would only get a third back, half even if we bought it from someone else to begin with, but at least we are not stuck with an investment we no longer want. Like mentioned before, in real life, you can reselll what you own, and this way, we would at least get 4story Gold, and all the parties get prayed anyway. So what if we do not want to pay the full price, but willing to pay 2/3? Now, everybody gets something, while it would otherwise be a no-sale. As a matter of fact, we buy 4story Luna that this even increases income for devs, because people will sell items more often, and they get paid again and again for the same product, while normally, people just forget the item even existed, for either gifting or owning them.

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